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Mario Party 8 | |
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Developer(s) | Hudson Soft |
Publisher(s) | Nintendo |
Series | Mario Party |
Platform(s) | Wii |
Release date(s) | NA May 29, 2007 EU June 22, 2007 AUS July 19, 2007 JP July 26, 2007 KO November 6, 2008 |
Genre(s) | Party |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | Wii Remote + Nunchuk |
Compatibility | 4 Playable |
GameIDs | RM8E01, RM8J01, RM8P01, RM8K01 |
See also. | Dolphin Forum thread Open Issues Search Google Search Wikipedia |
Test Entries | |||||
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Revision | OS Version | CPU | GPU | Result | Tester |
r5287 | Windows 7 | Intel Core i7-920 @ 4.05GHz | ATI Radeon HD 4890 | Mario Party 8 running on the dolphin emulator SVN 5287 in 720p HD on PC. The game can be played at full speed's in HD even with fraps recording. Mario Party 8 on Dolphin Wii/GC Emulator (720p HD) Full Speed | iNexXxuS |
3.0-235 | Windows 7 | Intel Core i5 @ 2.53GHz | ATI Radeon HD 5650 | Some minigame speed goes down but all are playable | David |
3.0-363 | Windows 7 | Intel Core i5-750 | AMD Radeon HD 6950 | 50FPS average, trying with OC later. | MinorOS |
3.5-305 | Windows 7 | Intel Core i3-2350 | NVIDIA GeForce 410M | Good speed 70~100% (480p with full texture filter), no graphic or audio bug | Dratal |
4.0 | Windows | Intel Core 2 Quad Q9450 @ 3.4GHz | AMD Radeon HD 6950 | Mario Party 8 HD on Dolphin | Spartacus |
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